Hi, thanks for reaching out!
There is a method to set a global property which is accessible inside any scene of your space.
Space.setProperty(key: String, value: Any)
To access the property you use this method:
For example, you can set an
age property in scene 1…
…and then access it in scene 2.
let age = Space.getProperty('age'); // age = 5
Please keep in mind that these methods are internal and not documented, means that they can still change.